Moscow Tier-III DataLine • 128 Tickrate High-Hz Nodes Online
Competitive Game Infrastructure & Edge Matchmaking
Engineered for minimal input jitter, sub-5ms regional latency, and enterprise L3-L7 anti-DDoS scrubbing. Powered by custom overclocked AMD Ryzen 7950X3D nodes in Moscow.
Ingress Routing Edge
MSK-IX
Direct Peering (AS49447)
Dedicated Tickrate
128 Hz
Hardware Kernel Tick Scheduler
Active Match Lobbies
42 Hubs
Low jitter • < 2ms Moscow RT
DDoS Mitigation
3.2 Tbps
Always-On Anycast Scrubbing
Network Routing & Latency Verification
Run network packet benchmarks directly against our Moscow DataLine gaming cluster.
Active Public Matchmaking Hubs
Real-time status of public competitive gaming nodes hosted on this edge point of presence.
| Cluster / Game Title | Mode / Map | Tickrate | Latency | Active Slots | Health |
|---|---|---|---|---|---|
| CS2 Moscow Competitive #01 | 5v5 Mirage / Inferno | 128 Hz | 1.8 ms | 10 / 10 | In Match |
| CS2 Moscow Competitive #02 | 5v5 Dust2 / Ancient | 128 Hz | 1.6 ms | 10 / 10 | In Match |
| Rust Dedicated Vanilla (Bi-Weekly) | Procedural 4500km | 60 Hz | 2.4 ms | 184 / 200 | Online |
| Assetto Corsa Nordschleife Trackday | Tourist Layout / High Grip | 100 Hz | 2.1 ms | 28 / 32 | Online |
| Dota 2 Inhouse Hub Eastern Europe | Captains Mode Matchmaking | 60 Hz | 1.2 ms | 10 / 10 | In Match |
| Minecraft Hardcore SMP (PaperMC) | 1.20.4 High-Performance Chunk Cache | 20 TPS | 2.0 ms | 45 / 80 | Online |
High-Frequency Computing
Dedicated AMD EPYC and Ryzen 7000 processors clocked up to 5.7 GHz boost ensures locked frame pacing and zero server-side stuttering.
Local MSK-IX Peering
Direct fiber cross-connects to leading Russian transit providers including Rostelecom, MTS, MegaFon, and Beeline.
Layer 7 Game Filtering
Real-time filtering of UDP flood vectors, SYN spoofing, and amplification attacks without introducing extra latency into the match.